Death is a Whale
Essays on games and culture
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Mirror’s Edge
July 23, 2025
July 23, 2025
James Tregonning
The Role of Mess in Dying Light 2
May 19, 2021
August 28, 2021
James Tregonning
Wolfenstein Youngblood: On Environmental Design
September 2, 2020
August 27, 2021
James Tregonning
Mirror’s Edge Catalyst: Getting Good
May 31, 2017
August 28, 2021
James Tregonning
Dating Video Game Architecture
March 1, 2017
August 27, 2021
James Tregonning
Mirror’s Edge: Point of View
November 23, 2016
August 27, 2021
James Tregonning
Mirror’s Edge: Replay Value
September 14, 2016
August 28, 2021
James Tregonning
Dishonored: City-Building Done Right
June 15, 2016
August 27, 2021
James Tregonning
Mirror’s Edge: Linearity and Open-World
June 8, 2016
August 27, 2021
James Tregonning
Mirror’s Edge: Flow, Navigation, Free-running
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