Death is a Whale

Death is a Whale

Essays on games and culture

Menu Skip to content
  • Home
  • Video Games
  • Culture
  • Special Project: The Horus Heresy
  • About

Tag: Mirror’s Edge

July 23, 2025July 23, 2025 James Tregonning

The Role of Mess in Dying Light 2

May 19, 2021August 28, 2021 James Tregonning

Wolfenstein Youngblood: On Environmental Design

September 2, 2020August 27, 2021 James Tregonning

Mirror’s Edge Catalyst: Getting Good

May 31, 2017August 28, 2021 James Tregonning

Dating Video Game Architecture

March 1, 2017August 27, 2021 James Tregonning

Mirror’s Edge: Point of View

November 23, 2016August 27, 2021 James Tregonning

Mirror’s Edge: Replay Value

September 14, 2016August 28, 2021 James Tregonning

Dishonored: City-Building Done Right

June 15, 2016August 27, 2021 James Tregonning

Mirror’s Edge: Linearity and Open-World

June 8, 2016August 27, 2021 James Tregonning

Mirror’s Edge: Flow, Navigation, Free-running

Death is a Whale on itch.io: games and digital fiction

I’m looking for…

Enter your email address to follow this blog and receive notifications of new posts by email.

Blog at WordPress.com.
  • Subscribe Subscribed
    • Death is a Whale
    • Join 307 other subscribers
    • Already have a WordPress.com account? Log in now.
    • Death is a Whale
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar