Death is a Whale
Essays on games and culture
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Special Project: The Horus Heresy
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architecture
March 8, 2017
August 28, 2021
James Tregonning
Project Highrise: Pathfinding
August 17, 2016
August 28, 2021
James Tregonning
Dark Souls: Gaps in the Narrative
June 15, 2016
August 27, 2021
James Tregonning
Mirror’s Edge: Linearity and Open-World
April 27, 2016
March 20, 2016
James Tregonning
Video Games and Architecture
April 3, 2016
October 4, 2023
James Tregonning
Augustine and the Vitruvian Man (renaissance jump-jam)
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